Here's the inaugural post of "Sunday is the Deadline!" This is where I'll be posting links to what I make each week. I want to try to make a game a week for... as many weeks as I can keep that up.
I was definitely inspired to do this by Adriel Wallick's "Year of Constraints" talk at GDC, but the idea's been in my head for years. I really want a process that's going to effectively self-motivate me to spend more time designing MANY more games.
As of writing this, I'm a week in, and it feels good.